Dialogue Scripter Job at That's No Moon Entertainment, Los Angeles, CA

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  • That's No Moon Entertainment
  • Los Angeles, CA

Job Description

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

We are looking for a Dialogue Scripter to own level dialogue in our upcoming AAA third-person action-adventure game. As a key member of the narrative dialogue team, you will drive interactive story and dialogue in a play space packed with player agency. The ideal candidate has experience working with narrative, design, audio, and other stakeholders to ideate, plan, and implement scripted dialogue for at least one shipped AAA title.

Responsibilities:
  • Collaborate closely with writers, game design and audio to develop a comprehensive plan for level dialogue that supports the game's creative direction and narrative goals.
  • Create supporting documentation that helps facilitate clear, efficient writing for the other members of the narrative team.
  • Research and collaborate with subject matter experts to ensure all grounded, real-world aspects of the story, characters, and world are represented with empathy and authenticity.
  • Support other aspects of narrative, including implementing environmental storytelling. You may also be asked to attend voiceover recording sessions and write, review, and/or edit text and dialogue.
Requirements & Skills:
  • Proficiency in using Unreal 5 or similar engines, particularly in implementing narrative elements and working with the engine's scripting tools (e.g., Blueprint).
  • Help establish story intent and pacing for mission dialogue.
  • Familiarity with scripting, branching dialogue, and other technical aspects of narrative design in game development.
  • Experience in narrative scripting, or a related role in the video game industry.
Qualities:
  • The ability to take and deliver feedback and constructive criticism.
  • Self-directed and comfortable working and delivering in a dynamic and fast-paced creative environment.
  • High attention to detail and commitment to quality.
  • Excellent communication and teamwork skills, with the ability to work collaboratively across disciplines.
  • A passion for storytelling and a creative mindset that can bring new ideas and fresh perspectives to the project.
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

The estimated base pay range for this role is: $90,000 - $110,000

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

Job Tags

Temporary work, Part time, Flexible hours,

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